v0.3.4
pre-alpha current July 22, 2026 - Canvas minimap: the whole tree as a constellation in the corner, with your viewport marked — click or drag it to jump anywhere. Big trees stop being a scroll marathon.
- Hover a focus to light up its entire ancestry — every prerequisite path back to the roots, OR-groups included. See what a capstone really demands at a glance.
- Structure raw script: convert raw reward script into editable reward cards — per focus in the inspector, or the whole project at once from the "…" menu (all-or-nothing per focus, so the exported mod stays identical; one undo restores everything).
- Stats and the political-power economy now understand raw-script rewards too.
- Smarter validation: idea references are checked against the game/MD's real idea list (no more false alarms on base-mod ideas), and a new structural check catches unbalanced braces or quotes in raw script before they corrupt an export.
- Opening a project shared from another computer now cleans up machine-specific paths it carried, instead of exporting to a folder that doesn't exist here.
- New in Settings: Copy Diagnostic Report — app, project, and recent event log in one paste for bug reports — plus an event log the app keeps automatically.
- Fixed a hidden canvas bug that spammed hundreds of paint warnings every time a big tree was fitted to the window.